Starting off my 22nd birthday in the best possible way, with a birthday card from @thisiskatierose with every one of my favorite things on it.
Aaaaand here’s an update! I spoke with the lovely Lauren Duda, another JibJabber and awesome person. We talked about how the Incredibles inspired Lauren to get into animation, how she’s the go-to dance animator at work, and how a piece of advice from the sixth grade has stuck with her over the years.
http://ladyanimators.blogspot.com/2013/05/lauren-duda-interview.html
Trying out the coffee shop near my new place. It’s okay, I know you’re jealous of my Crest coffee sleeve.
Not bad for 75, Clark. by ~JanelDrewis
Supes turned 75 this week so I drew a thing! Yay.
[Update 3/28]
I apologize in advance for the vulgar language.
Yesterday a lot of the fears that kept me from speaking out for so long were realized. Although the general response to my words was overwhelmingly positive, I was and still am being called a stupid bitch, a cunt, and “all that…
Kyoshi Warriors @ SakuraCon
I aspire to someday be 1/10 as awesome as these women.
Ummm…this is incredible. So much awesome.
(Source: irohsquared)
Inspired by Anita Sarkeesian’s Video Game Tropes vs Women, I wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link.
Clockwork Empire is set 2,000 years after Twilight Princess, and is not a reboot, but simply another iteration in the Zelda franchise. It just so happens that in this case, Zelda is the protagonist. I’m a very big Zelda fan, and worked hard to draw from key elements in the continuity and mythos.
This concept work is meant to show that Zelda as a game protagonist can be both compelling and true to the franchise, while bringing new and dynamic game elements that go farther than being a simple gender swap.
Hope you like it!
I would play the SHIT out of this game.